The goal of this cube is to be a fun, balanced cube, featuring many of the things I personally love about Magic The Gathering, with the idea that every card should spark joy.
Notes/Rules:
-You have unlimited access normal basics and Snow-Covered basics (this includes wastes). There are some cards which benefit from snow mana but also some snow hate cards, so be careful.
-If you attempt to use Frankie Peanuts to coerce someone to forfeit, nobody will like you
-The cube is meant to be flexible and work either for 1v1 or multiplayer
-For the purposes of Rarity and Applejack, you don't actually have to own the toy, just assume you own one official toy of your choosing of each MLP character each.
-With Fluttershy you don't actually have to stare down a creature, you can just choose one.
-Cards that ask you to open a booster pack can either be a random selection of cards from this cube not already drafted or just an actual booster pack of your choosing, so long as it contains the standard amount of cards.
-There is a shared planar deck in the maybeboard. Don't start with any Plane cards in play. If an effect of a card tells you to planeswalk when there is not a Plane card in play, put the top of the Planar deck in play. From there you can roll the Planar dice and planeswalk like normal. If an effect of a card tells you that chaos ensues and there is no Plane card in play, reveal cards from the top of the planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of the planar deck in any order.
-There are a few ante cards in the cube. Don't actually play with ante, it's just there for the "Remove from your deck before playing" rules text, essentially meaning it allows your deck to be one card smaller.