This cube hopes to support aggro, midrange, and control decks. I have tried to include cards that fit into multiple archetypes to give drafters meaningful choices throughout the draft and games. There is one custom rule for the cube. The snow dual land cycle for all color pairs does not include the "comes into play tapped" clause. I wanted to include great fixing options, but the original duel land cycle is way too expensive.
Macro-Archetypes
Guilds
Mono-Color