The boardgame Hanamikoji is a two player game which resonated with me as a Magic player; the gameplay felt to me like an aggro mirror match where I also got to play the sub-game Fact or Fiction. My goal with this bar cube is to offer four alternate card pools for the drafting structure of Hanamikoji where the draft pools end with micro games of magic with a limited deck size and limited life total.
These are the mechanics for drafting each 21 card pack.
Actions.
At the end of the draft phase each player has seven revealed cards which consist of their opening hand. The hidden card is the players library and can be played hidden.
: Azorius - Kamigawa menagerie
: Dimir - Not present in this small package but I built a scaled up version of this drafting method which spans across five packs to approximate a retail limited game experience - Dimir Rogues and Walls.
: Rakdos - Party
: Gruul - Do you need five mana?
: Selesnya - Counters and tokens
I'm not sure if this is realistic but I want players to have incentive (a) to get to total five CMC for firebolt flashback and bronzeplate boar and (b) to get to GG flashback Mother Bear.