Small, interesting games with an eternal card pool.
This is my main cube, heavily cribbed from Andy Mangold's Bun Magic Cube. I like fast, decision rich games with few game pieces; hard to process, gummed up boardstates are not my taste.
Aggressive strategies are dominant by design, as I want them to set the pace for the non-aggro decks. Have a plan against aggro or you'll have a bad time.
I try to keep token diversity to a minimum, and limit mechanics that have play patterns I don't like (e.g., The Initiative and Lifelink).
This cube is meant to be drafted with 8 players and 15-card packs. Optionally, each player may start the draft with a face-up Cogwork Librarian.
Design PhilosophiesIt's been a while since I've bothered to make a blog post here, but that's because I haven't felt like making any major changes to my cube. I've had loads of small swaps here and there, mostly as new sets come out, but nothing significant. Here's a few new cards that have really interested me:
That last one has me more excited than any others, because I've used proxies of that exact land in a half dozen other projects for years now and they finally printed a paper copy for me. :D