360 card intro cube based on the archetypes- strict numbers based on https://magic.wizards.com/en/articles/archive/how-build/building-your-first-cube-2016-05-19
50 white cards
50 blue cards
50 black cards
50 red cards
50 green cards
50 multicolored cards, with five of each color pair
30 nonbasic lands
30 colorless artifacts
Blue-White: Blink Value
Blue-Red: Instants and sorceries pingers
Blue-Black: Control
Blue-Green: Flash
White-Red: Go wide tokens
White-Green: Populate
White-Black: incremental lifegain/aristocrats
Red-Black: Sacrifice Aggro
Red-Green: Ramp/Domain
Green-Black: morbid
speed- Red>White>Black>Green>Blue
aggro- r/b, r/w, w/b
midrange- u/w, u/r, r/g, w/g
control- g/b, u/g, u/b
Asks by color-
w- tokens, blink value, aggression
u- card advantage, defensive spells, instant speed interaction
b- removal, card advantage, discard synergy?
r- instants and sorceries, impulsive mana, direct damage
g- midrangy stuff, defensive cards, flash
Got a full pod of 8! Thanks, XDHS <3
Decks:
0-3 Boros Tokens, with ogre battledriver and phyrexian rebirth
2-1 Orzhov, Vito, voice of the blessed, ayli, noxious gearhulk and harmonious Archon
3-0 Dimir control, docent of perfection, thing in the ice, counterspells, archmage emeritus, sublime epiphany
1-2 Orzhov, cruel celebrant, bastion of rememberence, massacre girl
1-2 4c, find//finality, orcus, lavalanche, 5 shrines
2-1 Boros Goblins, Odric, Venerated Lox, Pashalik Mons, Battle Cry Goblin, Burn
2-1 Gruul Ramp, Svella, Yeva, Wildborn Preserver, Clan Defiance, Thragtusk
1-2 Selesnya Tokens, Advent of the wurm, somberwald sage, ridgescale Tusker, Time Wipe, Trostani
General- games are medium speed, but that means x-spells are extremely good, and high cost/high impact spells are way better. Perhaps too much swing potential with higher cost cards. Maybe too many board wipes- massacre girl+Yahenni's Expertise+finality is a bit much. Cards that I'm iffy on perform iffily. Treeshaker Chimera is probably not good enough. Algae Gharial should be Lumberknot. ignite the future is probably out. Maybe needs slightly more targeted removal and less board wipes? Needs less high-drop haymakers. probably shoudl invest in a bit more lifegain. Re-do GW archetype. baleful strix may have been too good, but also the last of UW and UR meant UB was very open. wheel of misfortune is a little too cute.
also, add some additional cards. Look out for parasitic cards.
draft logs:
https://magic.flooey.org/draft/show?id=lB1pO95iOyRkscXF4x5b2AseOYs
https://magic.flooey.org/draft/show?id=_NbGac0hembC4OoHQp6JJEstA7I
https://magic.flooey.org/draft/show?id=4i2uQSWNx7vr_UbWu5DL_6cEAJg&deck=ahRzfmV1cGhvcmljLWRpb2RlLTYxNnIRCxIEZGVjaxiAgIC1iNGMCQw
https://magic.flooey.org/draft/show?id=Ur5AigZBQiGamQJeRSTIXngvsx8&deck=ahRzfmV1cGhvcmljLWRpb2RlLTYxNnIRCxIEZGVjaxiAgICN3PSaCQw
https://magic.flooey.org/draft/show?id=-D2X5Rsmr7g_rOauReRNTU2cV20