As much as I vibe with Derek Gallen's Bar Cube, I decided to redux the one I did of what captivated me about Magic for the first, second, third, and finally fourth times, as I found that using Derek's suggestions (no counters, no tokens, limit the invisible tracking) barred me from including the very mechanics that were what specifically got me into those points of Magic (i.e. much of the Kaladesh block and ONE).
So here's a looser collection in terms of card choice, but one considered specifically around the archetypes I recall as having gripped my interest--I'm a Vorthos, so they tend to be about flavor, or Melthos-y at their crunchiest.
Kavu
Renegades & Aetherborn
Vehicles
Energy
Vampires
Dinosaurs
Merfolk
Pirates
Toxic Midrange
Lifegain Counters + Proliferate
Subtheme: Duels of the Planeswalkers planeswalkers