Electric Sheep (100 Universal Automatons)
(360 Card Cube)
Electric Sheep (100 Universal Automatons)
Art by Ben MaierArt by Ben Maier
360 Card Cube8 followers
Designed by Tjornan
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Do 100 Androids Dream of Electric Sheep?

Rick said, "If I get them, I'm going to buy a sheep."
"You have a sheep. You've had one as long as I've known you."
"It's electric," Rick said. He hung up.

— Do Androids Dream of Electric Sheep? By Philip K. Dick

Lovingly abbreviated as "Electric Sheep", this is a cube where the only creature is 100 copies of Universal Automaton (the "Sheep"). Heavily inspired by—plagiarized from, in fact—the 100 Ornithopters Cube.

Unlike the Ornithopter cube, I embrace the "usually" principle when it comes to non-Sheep wincons. Usually, killing with Grinding Station or Brain Freeze will involve Sheep. Athreos, God of Passage usually isn't a creature. The Blackstaff of Waterdeep is usually pumping a Sheep. I like this approach because Sheep remain core to gameplay, but you get access to some much cooler cards and a diversity of archetypes.


Gameplay Guide (How to Win)

There are no strict archetypes. Strategies fall into a few overlapping camps:

Tips that I've noticed after playing this cube a few times:

  • Sheep trade a lot. They kill slowly, but one player is usually taking damage.
  • Because they trade, recursion is quite good. There's more WB fixing in the cube to support this.
  • Similarly, wraths are plentiful, although none exile. Deploy your Sheep carefully.
  • There's WAY more card draw than in Ornithopters, if you've played that cube before.

This update comes after a playtest session and several hard thinks. I've realized a few things:

  • 2-for-1'ing Sheep feels fine, but 2-for-1'ing support pieces feels so incredibly brutal. It's already pretty easy to disrupt combo with removal (as Sheep naturally offer pressure), and cards like Collective Resistance magnify that problem immensely. So out they go.

  • The combo deck is often contested between two people. Previously, there wasn't enough support for this--both decks would be bad. I'm going a bit overboard in the hopes that one of the decks will be good. This brings new support cards in Lion's Eye Diamond, Gerrard's Hourglass Pendant, and Underworld Breach, among others.

  • Some cards were much too cute (looking at you, Spit Flame. This goes for the Hardened Scales deck too--the payoff just wasn't worth it.

  • DFT and initial Tarkir updates. Although Tarkir is not fully spoiled, I couldn't help but include them in this update--Corroding Dragonstorm is such a cool and insane wincon, I love it.

  • A handful more lands. Like the 100 Ornithopters cube, I'm finding that splashing tends to be very important, and the limited number of lands means that every land counts.

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