Celebrate the plane of Dominaria through engaging game play and nostalgia hits using multiple retail adjacent modular cubes that can be played separately or together.
Dig through Dominaria's past to unearth your way to victory.
Archeomancy focuses on giving each color a way to utilize the graveyard, or to push through damage before your opponent can use the graveyard to generate massive resources. There are many ways to return cards from the graveyard to your hand, create value loops, discard for value or flashback for value. But sometimes you might want to fly over or burn out your opponents instead while still keeping an eye on what value you can create in the graveyard.
Game play speed is intended to be aligned with a fast retail draft environment. Be aggressive, punish those who rely too much on removal spells with solid protection spells. Play to the board or get run over. Painlands are provided to allow aggressive starts to flourish.
While it is intended that two color decks can be built in multiple ways, below are recommended default draft plans for first time players.
: Soldiers
: Madness and Flashback Control
: Threshold
: Madness
: Threshold and Graveyard Disruption
: Graveyard Loop Value
: Wizards
: Lands into Graveyard Value
: ETB Trigger Aggro
: Madness
Refer to the Dominaria Modular Cube - Anthology for additional details on the cube design and philosophy.