work in progress. adapting and streamlining my peasant cube-based off of klug's cube, to more thematically resonate and also double as a battle box.
themes- graveyard interactions, value, sacrifice, as well as more traditional aggro-midrange-control. old school limited with high ceiling build arounds.
uw-artifacts matter/fliers/blink value
ur- tbd
ub-reanimator/control
ug-tbd
gw-enchantments matter, possibly token go wide sub theme
gr- tbd
gb- graveyard value/self mill
rb- aristocrats sac/aggro
rw- go wide aggro
bw- "deathrattle"/moribd? gy value as well but need to differentiate from GB
in addition, red, black, and green can also be mono or near mono-colored aggro