Hi there! Welcome to my very first Commander Cube list! I designed the archetypes with some lesser supported themes (and some real popular ones) of the two colour pairs and based the construction on Daclein's incredible guide on how to build a commander cube. Each archetype has a primary 2-colour commander, and 2 backup ones (one of them with partner) that has less to do with the theme. There are also 20 mono-coloured partner commanders, 5 mono-coloured non-partner commanders, and 20 3-coloured commanders. I'd love to hear any feedback you have about how to make it a more fun play experience keeping in mind that my playgroups tend to be on the lower power level side of things. Right now I'm most curious to see how balanced all the archetypes are and if there are enough cards from each archetype to support them.
The 10 archetypes are:
Azorius --> Topdeck manipulation/Scry
Dimir --> Mill
Rakdos --> Discard/Graveyard shenanigans
Gruul --> Playing cards from exile
Selesnya --> Lifegain
Orzhov --> Aristocrats
Izzet --> Artifacts
Golgari --> Big Butts
Boros --> Heroic/Valiant
Simic --> Giant Spells
Thanks for reading :D