Schoolyard Duelists is an unsleeved, heavily-played, old-border cube for small groups -- 200ish beat up cards in a crusty old short-box. No tokens or counters are needed (unless you happen trigger Sengir Vampire). Play/draw is decided by rock, paper, scissors.
This cube is my attempt at creating a compelling form of Magic using only pre-8th Edition cards. I've tried to use modern developments in cube design to create a balanced experience while still including some of the iconic power outliers of each color.
Themes:
Rebels (W)
Control (U)
Hand Destruction (B)
Reanimator (B)
Goblins (R)
Elves (G)
RiftSlide Cycling (WR)
Recommended Draft Formats
For 2: Solomon Draft 11 packs of of 9.
For 3-4 players: Draft 6 packs of 8.
Inspiration pulled from: @andymangold's Neoclassical Cube + Bar Cube and Premodern Magic communities.
FAQ Answers:
Yes, this cube is played with the current Comprehensive Rules
No, there are no cards that care about graveyard order
No, there's no Banding in this cube