The goal of this cube is to be "Readable". I want to lower the time disparity between veterans and new players during draft. I'd like any drafter to be able to glance at a card and understand it, and its purpose in the cube. But I also want depth. The veterans should still enjoy drafting this cube, there should be archetypes, synergies, and interesting decisions.
I want low complexity and low cognitive load, while still having sufficient depth.