Welcome to the Junk Drawer- a 540 card singleton Peasant Cube for the Magic players who want to fidget with 1,000 pieces of cardboard at an unreasonably affordable price.
Every card cube both IS junk (peasant) and MAKES junk (tokens)- get out the Infini-tokens, or come prepared with the best sorted token box of all time, because every deck's going to need it!
ThemesEvery deck in the format is somehow going to care about Tokens- fortunately, Magic R&D has heavily leaned into all kinds of unique tokens over the years, allowing them to support a wide range of play styles and archetypes across all ten color pairs and beyond.
The multicolored cards in each color pair are open to various build directions with the base colors each supporting all the themes across the cube.
A draft pod could support two Golgari drafters who go on in different multi-colored options out the gate if one dives deep into Food, artifact, and life gain synergies while the other delves into Graveyard and self-mill strategies.
Slower Azorius decks want grindy value plays with bigger late-game threats. Early countermagic and interaction keep you alive long enough to stick and protect powerful threat or value engines.
It also cares a bit more about creature types than normal as the Amass Zombie cards in its pair empower all zombie tokens and Ramirez DePietro, Pillager asks you to connect with some evasive pirates for value.
Rakdos decks can look the most varied from each other out of any color pairs in the cube. At Knife Point hard control crime decks will play an attrition-based game plan looking to grind an opponent to dust, while a Cranial Ram artifact all-in kind of deck wants Voldaren Epicure, cheap incbutars like Furnace Gremlin and ways to push aggressively.
Between these two extremes are where most Rakdos decks will fall with aristocrat payoffs rewarding throwing creatures into combat and sacrificing them for cards or death triggers.
This lends to it being a great core for multi-color decks splashing power, removal, or other synergy pieces. On its own, though, its looking to keep gas flowing as you stack up more and more mana, with Skyline Despot being one of the big top-end creatures you'll want to see.
Within the creature token decks, some will want you to make one kind of big token and duplicate it with Populate effects, while other versions can reward going wide with payoffs like Rosie Cotton of South Lane and Queen Allenal of Ruadach each rewarding you with something extra when you make a creature token.
Regal Bloodlord pays off life gain themes powered by Food producers and Restless Bloodseeker and Griffin Aerie as more example payoffs.
Beyond these two themes, the color pair is one of the best at going wide with lots of small evasive spirits, and can go easily into its typically value-based aristocrats.
Drafting red/blue decks will usually ask you to look at total quantity of a specific kind of card, and keep an eye out for payoffs for either like Third Path Iconoclast that can smooth out your draft, or Instants/Sorceries that produce artifact tokens that easily go in both versions of the deck.
It also can play as the classic "the rock" Golgari midrange with decent threats and decent removal.
It's not forced into aggression- Embalm and Flashback play incredibly well with Quintorius, Field Historian, and Form a Posse can act as a late game win condition that turns any 1/1 fliers laying around into huge problems.
The multi-colored uncommons tend to reward longer-game plans with ample value attached to different conditions.
Other ThemesAcross the cube are some additional major themes worth touching on in this primer that can be drafted around.