A 180 cards pauper cube for drafting online and play in MTG Arena.
It only uses cards redeemable with common wildcards, and presents a classic experience with some seeded archetypes in color pairs but it should be possible to draft competitive decks without going full synergy.
Color identities White provides good creatures with keywords (useful with red equipment and green combat tricks). BW midrange and UW Control always welcome
lifelink
, and flying
is core for UW Skies. It also has some going wide elements that interact with red mass pump spells, and there is some +1/+1 counters synergy for GWb.
Blue provides classic control elements (counters, card draw) for decks that need it (Ux Control, UG ramp), but also some tempo elements, useful in UR blitz, UB "ninjas" or UW skies and a bit of graveyard value.
Black has most of the good removal, a little bit of +1/+1 counters synergy and sac outlets for RB. It also provides small evasive creatures that can be sacrified for value or used as
ninjutsu
enablers. It provides grind capacities in the form of graveyard recursion, so it also has some self mill for GB.
Red tokens are sacrifice fodder in aristocrats style decks, but also the classic RW wide aggro. Burn spells can be used to push damage or as a control tool in control decks. Finally it has some heavy hitters that a green deck can ramp to.
Green has a lot of +1/+1 counters synergy and combat tricks to push damage. It can ramp big creatures and it has self mill for slower, more value oriented strategies. Finally it can work as a base for 4 or 5 color-control with a little bit of fixing present.