Unwinnable Cube
(360 Card Cube)
Art by Mark TedinArt by Mark Tedin
360 Card Cube0 followers
Designed by jamioflan
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All about shennanigans, this cube requires you to make your own win conditions. One extra rule is added;

Between each turn, each player's life total becomes 20. This change in life happens between turns and does not trigger any effects of cards that would trigger based on a gain or loss of life.

Notably, you can still use life drain or combat tactics to win, but you need to achieve a win in a single turn.

wu Filibuster Control
Control the board and hold the floor long enough to catch a Filibuster win. Take extra turns to really draw out your filibustering.

ub Infect
The classic alternate win condition, give your opponents 10 poison to win!

br Hey Big Spender
If life is a resource, and life resets every turn, why not spend it? One of the harder tactics to turn into a win, there are a few ways of messing with the life totals after you've been flashing the cash

rg Pump & Fling
Play pump spells to create big creatures for a single turn. Attack with them, sacrifice them for value, or throw them directly at your opponents' faces!

gw Tokens and Hoofs
Another strategy that attempts to win with a one-shot combat turn, just make sure you build wide enough before you play your haymaker.

wb Lifegain
Hack your Life, hit a specific value or use that lifegain to combo off and win


bg ???
gu Simic Counters
Put +1/+1 counters all over your creatures and either win through one deadly swing or finding the Simic Ascendancy win.

ur ???
rw Aggro & Multi-Combat
Put together aggressive creatures and swing for multiple hits a turn to get that 20 damage.

wubrg WUBRG Has Some Silly Win-cons
Good job if you pull off one of these strategies.

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