Junk harder, scavver!
Junkworld 2.0: Rejunked is an updated and powershifted version of the original Junkworld cube. This time, the cube is intended to be drafted with the Commander Legends rules: three packs of 20 cards; 2 picks per pack; and uncommon legends can be played as though they had the Partner keyword.
: Resist the machine gods, while you can! Energy and artifact creature tokens. White wants to make a ton of weenie tokens, and most of them are artifacts. Energy payoffs let Azorius play nice with red for Liberty Prime, Recharged. Black splashes unlock combos with sac outlets and
-drop artifacts like Mycosynth Wellspring and Prized Statue.
: Flense the mind and raise the dead and derelict alike! Mill and graveyard synergies. Blue has a strong mill package, and black mostly focuses on conditional reanimation. Together, build combos to loop Time Sieve or fill your graveyard to enable The Ancient One.
: Raid the wastes, scavver! Sacrifice and artifact payoffs. Build an orc army and turn them into zombies with Warg Rider, Dreadhorde Twins, and Vizier of the Scorpion. Rip artifacts from the junk piles and hurl them at your foes with Mishra, Tamer of Mak Fawa and Bosh, Iron Golem.
: Bury your foes in a pile of their own scrap! Use the best artifact removal in the cube, alongside massive creatures, to steer the game.
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