La Magia Ultima

Cube ID
Art by Jaime JonesArt by Jaime Jones

360 Card Cube

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Designed by PippoChiriRSSQR Code

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The main objective of this cube is to be a tabletop game that is approachable even by the people who are not enfranchised players. This cube is based on Foundations due to its introductory nature.

The cards in the cube (with a few exceptions) all have simple and direct abilities. I tried to include as little wall of text and non-evergreen / decidious abilities as possible.

Another important criteria for the selection of the cards was that they had to be cool. Every card should feel neat or powerful to play, even if the card is not that good competitively.

The cube has no well defined 2 color archetypes, but it pushes some strategies that can be followed in draft, like lifegain or some tribal subthemes. But the core of the cube is based around aggro / midrange / control rather than on the guilds.

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