Inspiration:
Epic Experiment has been a pet card of mine ever since 2012! I have tried to make Epic Experiment work in several past cube projects, but it was never well supported enough to work out. Thats when I knew I had to design a cube to showcase the card!
Special rules: Each player starts their draft with 2 copies of epic experiment!
Target Audience: This cube is meant be played with 8-10 moderate to high experience level players.
Design Restrictions: There are no strict design restrictions for this cube besides budget. Singleton is broken for nonbasic lands only. All card inclusions are meant to support the presence of both copies of Epic Experiment in your deck! Counterspells have been completely excluded from this list, so you can sling your spells without a care in the world!
Power Level: The power level of this environment is trying to fit within the middle of the power band. Epic Experiment has an inherently swingy design, so having a high density of fair cards provides a smoother gameplay experience!