Cloned from One Drop Cubelet
This cubelet was built from a thought experiment: what if every card had to be mana value 1? How would the gameplay shake out, and what would control look like in that environment?
Isn't it all AggroOf course, all decks are built exclusively with 1 mana spells. So draw-go control isn't an option, as catch-up mechanics aren't often printed at 1 mana. Who the beatdown is will vary from game to game, even if you've drafted your decks (we'll get to that) just based on what you decide to play.
The cubelet runs no lands; as such you're able to play 1 card from your hand face down per turn as an everywhere land. This has the side effect of making playing mana a decision point, as every land you play reduces the resources available to you.
Cubelet ClassicCubelets are generally played as a shared library game mode. Shuffle the stack and jam some games, no outside preparation required. There are a number of library-manipulation effects included that take on new flavor as well. Split the cubelet in two to facilitate 2 2-player games as well.
Draft-A-CubeletThis stack perfectly supports building 3 40 card decks, as any cards you'd rather sideboard become mana by default. We've found this to be a fun way to play games that feel more akin to cubing, on a shorter timetable.