Entry Level Set Cube (Mini Cube A & B)
(360 Card Cube)
Entry Level Set Cube (Mini Cube A & B)
Cube ID
Art by Dmitry BurmakArt by Dmitry Burmak
360 Card Set Cube0 followers
Designed by BolasAgent
Owned
$207
Buy
$160
Purchase
Mana Pool$215.60
Updates:
  • 08/30/2021 Cube updated. Final initial build created.
  • 09/01/2021 Cube has been split into 2 initial mini cubes. Testing is now required to ensure the cube is meeting expectations. Need to test each mini cube and the cubes combined.
  • 03/22/2022 Cube updated. Enhanced themes and removed common dual lands to limit 3+ color drafting. Rebalanced Rares/Mythics.
  • 12/12/2024 Cube updated. Upgraded White removal instant and updated Green spells.
Entry Level "Set" Cube

This cube was designed around the restriction of: "What would a cube WOTC could sell look like?"

  • Cubes are often expensive so it couldn't undermine the secondary market value.
  • It also couldn't have such poor estimated value that it wouldn't be worth it to buy vs. just build on your own.
  • Its projected cost point needed to be similar to products of similar size. (Think 2 bundles [10 draft packs])
  • It couldn't be too complex. Draft experience should be similar to a core set draft. Avoid complicated mechanics.
  • It should convey the feel of Magic. It should have lots of iconic (Angel, Sphinx, Demon, Dragon, and Hydra) and characteristic (Soldier, Merfolk, Zombie/Vampire, Goblin, Elf) creature types.
  • It should have at least a tribal subtheme
  • Needs to support 4-8 players
  • Needs to be new player friendly
  • Needs to be replayable
  • Needs to have the multicolored signal post cards for each draft archetype
  • Should have cards that work in different archetypes. This helps to combine archetypes when splashing a 3rd color, but also forces players to compete for cards in the draft.

From these a restrictions some new guidelines for this cube were created.

  • The cube couldn't be singleton. That would be too complex for new players. It would follow a normal draft experience.
  • The cube would be the smallest it could be to support 8 players. (360 cards)
  • 360 Cards at 15 cards per pack, makes for 24 packs. So 24 Rares/Mythics (18/6), 72 uncommons, 264 commons
  • Try to push value in all rarities. By either having valuable cards or playable cards outside of this cube. But must serve the archetypes and align with previous restrictions.
  • Cube would support multicolor, but will be mostly monocolored cards
  • Enemy and Allied pairs would be equally supported
  • 360 Cards/ 24 Packs should roughly equate ~$100 price point. That is too high for entry level, needs to be about half that at least.
  • Break the cube into 2 mini cubes. Ally and Enemy colors. This allows for the price point to drop to 40 to 50 dollar range for each mini cube and still support the minimum 4 players. This would likely be ideal as it may be hard for players to get an 8 player pod when 1st starting. The other mini cube can then be seen as an "expansion".
Tribes
  • w Angels / Soldiers
  • u Sphinx / Merfolk
  • b Demons / Zombies
  • r Dragons / Goblins
  • g Hydras / Elves
Draft Archetypes
  • wu Flying / Angel Tribal
  • ub Zombie Tribal
  • br Sacrifice Matters
  • rg Dragons/ Power Greater than 4
  • gw Go Wide / Landfall
  • wb Lifegain / Death Matters/ Vampire Tribal
  • ur Wizard/Instant/ Sorceries Matter
  • bg +1/+1 Counters Matter
  • rw Equipment/ Auras Matter
  • gu Draw / Merfolk Tribal

This Cube is thus 2 mini cubes:

  1. Ally
  2. Enemy
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