Trash for Treasure
(1223 Card Cube)
Trash for Treasure
Art by Lars Grant-WestArt by Lars Grant-West
1223 Card Cube0 followers
Designed by phillims
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Mana Pool$2072.02

Wanted to play some cards that I don't get to play elsewhere and make an environment that has lots of synergies and cool combos, without any win-on-the-spot two-card combos.

Ideas include:

w/u: Blink/Top of library/Manifest & (Land/artifact creature animation)
w/b: Reanimator / Delirium
w/r: 1-drops/low CMC matters & Artifact Reanimate
w/g: Populate/Tokens/Golems
u/b: Ninjas
u/r: Spells / Artifacts matter
u/g: (Emerge) & (Land/artifact creature animation)
b/r: Sacrifice/Delirium
b/g: Goyfs/Delirium/Self-mill & (Emerge)
r/g: Werewolves (fixed to work together)/Moonmist

w/u/g: Land/Artifact creature animation
u/b/g: Emerge/High CMC matters/Sacrifice
wubrg/Multi-color: General Ferrous/Multi-color Matters/Domain

Unassigned:

  • Tapped creatures (duskmourn, inspired, shadowmoor)
  • Types matter cards like from NEO/Duskmourn
  • Enchantments matter
  • Moonmist as a combo piece
  • Stop hitting yourself combos
  • Life gain
  • Power matters
  • Tribal Tribal / changelings synergies (maybe in the ninjas deck mostly)
  • Draft matters cards from conspiracy

Other ideas:

  • Could be a 15 life commander cube
  • Special rules for tranform and/or day/night to make them more fun

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