The two rules of this cube...
So, what decks do veterans think of when you say "cycling"? Astral Slide (now Astral Drift); Life from the Loam with the cycling lands; cycling into a cascaded Living End; Ikoria's RW aggro; even New Perspectives combo. Plus there's all sorts of graveyard shenanigans, "whenever draw" and "whenever discard" triggers to have fun with.
This cube attempts to pull all of that together.
It's still in the experimentation phase, including the following questions...
Here's where things loosely stand right now as far as decks & color themes:
WU - historic; astral/protocol; enchantments
UB - self-mill
BR - cast from graveyard
RG - Cascade Aggro
GW - Threshold Aggro
WB - Zombies; ETB/Blink (note that it works with unearth abilities)
BG - Spider Spawning; GY recursion
GU - Cascade value/combo
UR - Looting
RW - Fox Aggro
This is very loose, and I imagine it's easy to end up 3+ colors with both the fixing and consistency from cycling. For instance, you could make Astral Drift/Escape Protocol loops work in just about any color combination you can imagine; Black has reanimation spells in each other color; etc.
In any case, feedback is welcome. As I said, still a lot of open questions here.