Welcome to The Shock Cube, a 2-4 player Jeskai micro cube with one important change... YOU START AT 2 LIFE! The Shock Cube has fascinating interactions, intricate games, and deep replayability. It is designed primarily for heads-up 2-player drafts however it contains enough cards for 2 pairs to draft and then play round robin. There are a few rule changes to note and a specialized draft format detailed below.
The Shock Cube is a heads-up 2-player draft experience. To achieve this there are special rules for the draft. Players each receive 5 packs of 10 cards. Each pack is drafted as such:
Players then build decks with a minimum of 25 cards and play a best of 3 match.
The minimum deck size is 25, however, with Advantageous Proclamation, decks may be as small as 20. As deck building is a little unusual here are some helpful tips:
When you hear about a 2-life cube you expect it to be a complete unbalanced joke. Though there are games where players get early kills, it is never simple. The cube is balanced so that anything that kills quickly needs at at least 2 cards. Examples of what early kills require:
1 land on board: Rite of Flame>Flame Rift>Intervention Pact
2 lands on board: Pact of the Titan>Pact of Negation(Targeting Titan)>An Offer You Can't Refuse(Targeting Negation)>Kazuul's Fury
As you can see games are not won so easily. These are the broad design choices that keep the cube balanced:
The other important design choices are the omissions. Below are a list commonly considered week/low power cards in regular limited that are banned for how overpowered they are in this cube. This is a small list as a majority of cards in magic are too strong for this cube, but this highlights the kind of balance that goes into this design.