(work in progress)
Moderate budget, classic themes, trying to keep it a very meat-and-potatoes basic experience.
I made this with a few ground rules, since I think cubes are more interesting for what they exclude than what they include.
Draft Archetypes
Churn through lots of little artifacts while manufacturing life total swings.
Lock down the game until you're ready wrap it up with massive game-ending spells.
Kill creatures for value and eliminate your opponents with a thousand little cuts.
Build up some life and cash it in to resurrect creatures with sweet effects.
Fill your bin with different types and values to ensure you've always got options.