This is my Legacy + cube - the primary goal of which is to draft low to the ground, synergistic decks while trying to keep a high power level and to maintain player agency. As a consequence of that, alot of archetypes or cards that I believe lead to swingy games found in some more traditional legacy/vintage cubes have been removed.
The cube also has a high artifact count, and so all colors can synergize with artifacts in some way or another, although some are stronger at it than others. Not every deck will be an artifact deck - it's just a prevalent and powerful theme in the cube.
As alluded, some powerful mechanics / card types have been excluded, some notable excludes are:
Pitch/Free Spells
Monarch/Initiative Cards
Power 9 / Fast Mana
Storm Style Combo Decks
Powerful strategies like reanimator and sneak attack are in here and supported, but are toned down due to the less powerful reanimation spells of the former, and less powerful top-end of the latter. Examples of cards excluded are:
Also, this cube has some custom cards, noted by purple highlights. The goal of these custom cards was to help flesh out some archetypes and color combinations I felt were a bit underpowered and/or needed more direction/density. Examples include GW Humans, WB Weenies, UR Spells and UG Convoke/go wide. Unfortunately, I cannot tag these cards in this summary, but I have noted what archetypes you could expect customs to show up in often. All custom cards are denoted by a set symbol of (CC).
An image gallery of all the customs is as follows: https://imgur.com/a/ZPPIHhj
A sampling list of archetypes are as follows:
2C Archetypes:
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Artifacts: