Clone of Home Artisan Cube
(450 Card Cube)
Clone of Home Artisan Cube
Art by Rebecca GuayArt by Rebecca Guay
450 Card Cube0 followers
Designed by AGReed
Owned
$147
Buy
$108
Purchase
Mana Pool$143.42

Cloned from Home Artisan Cube

Home Artisan Cube Description

This cube includes cards that have had common and uncommon printings anywhere throughout the history of magic. I tried to create solid archetypes to teach the concepts of draft to my children and to have a well rounded cube.

Draft Archetypes W/U Birds

Flying and bird synergy is the focus of the blue/white deck. The creatures are pretty small and aggressive but the evasion should help you get damage in to your opponent.

W/B Lifegain

Gaining life and draining it from the enemy are the main tools of the white/black deck. Keep yourself topped off and slowly dwindle the life of your opponent. Several synergies for creatures and spells that get better when life is gained.

W/R Soldiers

Quick synergistic damage on the ground and plenty of combat tricks to push through damage from the weenie archetype in the cube. Soldiers have a lot of cards that can push them over the top.

W/G Tokens

Go wide with token generators and support for all those ephemeral creatures. Tokens of various kinds and supported with cards like Anthem effects.

U/B Faeries

Tricky and sneaky faeries that fly and get played at instant speed and bring along their own bags of magic. Counter spells, draw cards, and rip cards out of your opponents hand on the back of the little sprites.

U/R Wizards

Wizards care about spells and we have plenty of both in red and blue. Burn spells and card manipulation go perfectly alongside these wizards who are looking to deal their extra points of damage right to the opponent's face.

U/G Ramp

Build up fast to play fatty creatures that will stomp all over your opponents. Search for lands and drop them into play to get to your top end fast.

B/R Sacrifice

Get value when your creatures hit the graveyard in this tricky deck style. Synergy with small creatures who are begging to be sacrificed and the stronger creatures who are happy to do it. Bonus points for the control spells that take control of your opponent's creatures for you to sacrifice.

B/G Self-Mill

Fill your graveyard with spells and use cards that care about everything else in that zone. Cast spells that bring creatures back from your graveyard to the battlefield and cheat them into play.

R/G Werewolves

Savage werewolves tear up your opponents. Your werewolves carry a diverse number of effects, but when night falls they can maul your opponents creatures.

Mainboard Changelist+0, -0
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