All rarities, no broken cards, no duds! A synergistic approach where most cards support 2 or more archetypes.
Double-faced cards are not present, due to their negative impact on game flow. Unfun mechanics, like land destruction, are either not present, or very restricted.
Classic low-cost creatures and disruptive effects.
Dominate the field with creatures that can pull their own weight.
Stop every threat with counter spells and removal.
Get lots of mana fast to cast big creatures.
Buff creatures with counters and enable powerful combos.
Direct all your damage straight to opponent's life total.
Draw cards with cheap spells and get powerful payoffs.
Abuse strong "ETB" effect creatures to control the game.
Grind your opponent to death thru graveyard synergies.
Flood the field with tokens and buff them with anthems.
Get big creatures into the graveyard and reanimate them.
Recur small creatures repeatedly to flood the board.
Turn small creatures into burn damage and other payoffs.
Cast as many spells as possible to trigger powerful payoffs.
Cast big creatures for free within first few turns.
Focus your power on single creatures.
Get massive value using artifact synergies.
Get the best of each color.
Text printed on cards within this cube that have no effect / no support in this environment - Commander, Splice, etc.
All mono colored decks supported. 3+ colored decks are viable.
2025-01-26 - v3.0, New description + more cards incoming
2022-10-28 - v2.0, added many new cards, removed duds, stronger artifact support
2022-06-11 - v1.0, ORDERED
2022-06-01 - v0.6, rebalance
2022-05-25 - v0.5, added artifacts matter support
2022-05-05 - v0.4, big rebalance
2022-05-02 - v0.3, lots more fine tuning
2022-04-25 - v0.2, rebalanced aggro
2022-04-22 - v0.1