Cube Design Goals:
-This Cube is made for newer players, with the goal of still being fun for advanced players.
-Archetypes and strategies are mostly straightforward and easy to understand.
-No "unfair" cards and combos like Natural Order, Twin, Sneak Attack/Breach etc.
-The number of complex interactions is kept low.
-Cards with non-straightforward functions are kept to a minimum.
This is a work in progress as a side project to my other, higher powered cube.
Enjoy!