Traditional cube with themes designed around my favorite limited two-color archetypes.
20 2 sets of two color lands
10 1 cycle of tapped three color lands
10 utility lands
10 talismans
Blue-White: Fliers
Blue-Red: Wizards
Blue-Black: Unblockable nicks/slow reanimator
Blue-Green: flash
White-Red: Pinatas/Control
White-Green: Enchantress/Bogles
White-Black: Aristocrats
Red-Black: Aggro Sacrifice
Red-Green: Ramp/X Spells/Storm
Green-Black: Graveyard Utilization
generic asks:
U: evasive creatures, reach, tempo plays
W: enchantment-based removal, defensive removal, lifegain
R: instants and sorceries, controlling removal, rituals, impulses
B: Sacrifice, removal, tempo plays, aggressive creatures
G: Ramp, x payoffs, recursion, activated abilities