Timmy cube 2025
(540 Card Cube)
Art by Karl KopinskiArt by Karl Kopinski
540 Card Cube0 followers
Designed by deathcoffee
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Inspired by the live the dream cube - https://cubecobra.com/cube/list/LiveTheDream

Big, slow, and flashy, pick up tons of ramp and throw down as much value as you can

This cube aims to replicate the big value plays of commander inside a smaller 1v1 box, but catered to the timmy heart:

  • Timmy no like remembering things (no initiative, day/night or ring tempting)
  • Timmy no like counterspells (only big counterspells)
  • Timmy no like reading lot of word
  • Timmy want more life like in edh (more lifelink, less haste and burn)
  • Timmy finger no fit in sleeve (fewest flip cards as possible)
  • Timmy want gas (lots of scry effects to reduce land flood)
  • Timmy want big stuff (lots of ramp effects and big spells)

Some dream combos to look for

The most powerful cards all start at 4+ CMC, so it's important to pick up early ramp artifacts and early removal to slow your opponent's ramp

Mondrak, Elesh norn and teleportation circle are the most powerful value engines, doubling ETBs and token generation

Teleportation circle can give massive ramp and card draw from coveted jewel, or just artifacts with charges

Phelia can immediately awaken the overlords

Crystal shard can bounce your clones, giving you access to the strongest ETB on the board every turn, or just bounce your evoked mulldrifters

With only 2 enchantments in the deck, reality scramble can swap one for a one with the multiverse or virtue of persistence

Mainboard Changelist+0, -1
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