Cloned from APD - MTGA Artisan cube
MTGA Artisan cube for APD
This cube is designed for the APD crew @ https://discord.gg/MYJ2rG4r
Every card is of common or uncommon rarity and can be played entirely on the Magic Arena client.
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Archetypes are signaled by the gold cards. This cube rewards synergies between colors and between archetypes. Players will do well to stick to one archetype or blend two for a spicy brew.
Design goals:
The first four questions cube designers should ask
How will your cube be played?
The cube will be drafted online over at the APD discord. See link above
What are your restrictions?
My restrictions are
How powerful do you want your cube to be?
About a 4 on the strix scale. Somewhere between retail limited and standard power level. Synergies/archetypes should be the most powerful part of every deck (rather than individual card power level)
How does your ideal environment play?
Decks should have a consistent gameplan with adequate support and win conditions primarily focused in one to two archetypes. Players should expect to find support for each archetype. e.g. building a fast boros deck that wins with Heroic Charge having an even match up against a dimir Archfiend of Sorrows reanimator deck.
The archetypes are clearly signaled in the gold section. They will reward players for pairing their colors and lead them towards a strategy that pulls from the best of what those colors do.
Notes:
Rare lands can be swapped out for dual tap lands if you don't have enough wildcards. I chose the most commonly used rare lands for this reason. Ideally you already have some of the lands and you'll craft enough of the cube that you wont need to use any wildcards anymore.
Mono Color Archetypes:
: Aggro - Tokens
: Control - Spells
: Midrange - Graveyard/Death
: Aggro - Attack/Sac
: Midrange - Ramp/Recursion
Two Color Archetypes:
Color | Theatre | Strategy |
---|---|---|
![]() ![]() | midrange, control | Flicker / tokens |
![]() ![]() | control | Reanimator / Spells in graveyard |
![]() ![]() | aggro, midrange | Sakdos |
![]() ![]() | midrange | Beatdown |
![]() ![]() | midrange | Tokens |
![]() ![]() | midrange | Recursion / Aristocrats |
![]() ![]() | tempo | Spellslinging / tempo |
![]() ![]() | midrange | Graveyard recursion / reanimate |
![]() ![]() | aggro | Go wide and pump |
![]() ![]() | midrange, control | Flash(back) / "Island, go" |
Pudding
Aggro Support
One problem many cubes have is not supporting enough 1-2 drop creatures to make an aggressive curve
aggro creatures
How healthy is the power level amongst cards?
Distribution of tags
Tier 1 | Tier 2 | Tier 3 | Tier 4 |
---|---|---|---|
10.69% | 48.43% | 31.76% | 9.12% |
We would expect a tier distribution of 10% 45% 35% 10%
What do the top picks look like?
tier one picks
Most popular lands to craft
top x lands on arena