cube commanders edit
(705 Card Cube)
cube commanders edit
Cube ID
Art by Adam PaquetteArt by Adam Paquette
705 Card Cube1 follower
Designed by anile8er
Owned
$4,113
Buy
$3,107
Purchase
Mana Pool$3818.93

This cube is built for multiplayer Commander and designed to encourage balanced, battlecruiser-style games that replicate the feel and variety of constructed Commander. My goal is to promote decks at the 6-7 / 10 power level, where 1/10 is a precon and 10/10 is cEDH. Some notable EDH staples have been excluded to ensure that aggressive, midrange, and control strategies are all viable.

Commanders can either be drafted first from a single pack of 5, or shuffled into the main cube and drafted alongside the rest of the cards (recommended). Filter by "tag:Commander" to see the full list. Decks are drafted from 60 total cards per person, and depending on how many people show up, we’ve found success with:

  • Standard Draft: 4 packs of 15, 5 packs of 12, or 3 packs of 20 (pick two)
  • Rochester Draft: 4 packs of 15, 5 packs of 12, or 3 packs of 20 (pick two)
  • Burn Draft: 8 packs of 14 (pick 1, burn 1)
  • Grid Draft: 20-25 grids of 9 (2-player only)
  • Winston Draft: 20-25 picks per person (2-player only)
  • Solomon Draft: 15 packs of 9 per person (2-player only)
  • Sealed Deck: 3 commanders, 120 cards

Deck construction follows normal Commander color restrictions, except that monocolored commanders are allowed to splash one color. Several monocolored legends are tagged "banned-as-commander" as they would imbalance games when allowed to splash.

Decks are built with a minimum of 60 cards including commander, and normal life totals and commander damage apply. A typical deck breaks down into around 25 lands and 35 nonlands, with a goal of at least 5 ramp sources and at least 5 draw sources. Each player receives a free Command Tower after the draft to help ensure they can cast their spells.

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