Archetypes not usually seen for these colors
Blue-Black: Aggro
Blue-White: Time (fortell, suspend)
Green-White: Graveyard Utilization
Black-Red: Ritual/Storm
Red-Green: Control
first shot at GR control- needs card advantage engines and tools to slow the game down. Probably looking at murder-like red cards, and more defensive green cards that eventually snowball
Maybe defender theme?
some life gain?
some graveyard interaction
maybe draw 2 synergy?