Welcome to the TimSpike cube. The goals of this cube are a) to provide a play experience where players can enjoy 'mostly fair' Magic. The goal is to support decks across the aggro, midrange and control spectrum. Mostly looking at a Historic card pool but happy to make exceptions for cards that are a great fit. Games should be interactive, but interaction should not be so omnipresent that a splashy Timmy finisher can't win games.
A few design notes: