Cube Primer
This cube is derived from wtwlf123's cube. https://cubecobra.com/cube/list/wtwlf123
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-lists/192797-450-powered-wtwlf123s-cube
The archetypes below aim to serve as a quick introduction for someone new to the cube. They are not necessarily all encompassing.
Archetypes
Tokens
Draft token makers and cards that work well with lots of creatures.
Lingering Souls,
Hero of Bladehold,
Siege-Gang Commander, etc, etc. Pretty much all 5 colors contribute to this build.
Blink
Draft powerful ETB triggers and ways to get multiple activations from them.
Kor Skyfisher,
Restoration Angel,
Reveillark, etc combined with a wealth of ETB triggers.
Reanimator
The Reanimator package is available in almost every color combination, but is rooted heavily in Black/Green. Fatties, Reanimation Spells and Discard Outlets are the primary things to look for. The cube supports dipping into red for this strategy too, getting good use from cards like
Firestorm,
Faithless Looting,
Sneak Attack,
Wheel of Fortune and a few other goodies.
Pox/Stax
The Pox/Stax is a good bread and butter archetype for heavy black decks (often splashed with red, green or white). Cards like
Pox,
Smallpox,
Liliana of the Veil,
Braids, Cabal Minion,
Smokestack,
Skullclamp,
Firestorm,
Faithless Looting,
Greater Gargadon etc combined with token makers and recursive creatures like
Gravecrawler,
Bloodghast,
Reassembling Skeleton,
Ophiomancer,
Bitterblossom, etc turns a bunch of "fair" symmetrical effects into asymmetrical monsters.
Wildfire
Draft mana rocks, 5+ toughness creatures, and planeswalkers and combine them with
Wildfire/
Burning of Xinye effects, Tutors, toughness-based mass removal, and other random goodies. Watch the board go from what looked to your opponent like assured victory to them to a complete disaster zone where you're the only player with anything meaningful left on the board with one spell.
Super Ramp
The Super Ramp deck uses cards that ramp for multiple additional mana sources into really big threats. Cards like
Rofellos, Llanowar Emissary,
Gaea's Cradle,
Thran Dynamo,
Gilded Lotus,
Nissa, Worldwaker,
Mirari's Wake,
Channel and the like help you reach mana to hardcast monsters like
Woodfall Primus,
Terastodon,
Sundering Titan and even stuff like
Kozilek, Butcher of Truth and
Ulamog, the Infinite Gyre.
Sneak & Show
The Sneak & Show archetype uses effects to cheat fatties into play from your hand/library by bypassing their mana costs. It uses cards like
Tinker,
Show and Tell,
Shelldock Isle,
Sneak Attack,
Through the Breach,
Natural Order,
Eureka and
Tooth and Nail to put all the cube's biggest, nastiest monsters onto the battlefield.
Artifact.dec
The artifact.dec is an archetype that centers around using artifacts and cards that have synergies with artifacts to gain big advantages and get powerful threats into play early. Cards like
Tolarian Academy,
Academy Ruins,
Tezzeret the Seeker,
Tezzeret, Agent of Bolas,
Metalworker,
Goblin Welder and
Daretti, Scrap Savant push normal artifact values over the top. Even cards like
Thirst for Knowledge and
Lodestone Golem provide lots of extra value. Killing with animated artifacts or welding
Myr Battlesphere and
Wurmcoil Engines in and out of play makes all your artifacts and support cards big threats.