This is my first cube design. I've built it to reflect the type of Magic that I most enjoy, and as such it's built with the following principles:

Artifacts 

Take as many artifacts as you can, then manufacture a big creature or recur your trinkets.

Control/Reanimator 
Dump a
big creature and fish it out at a discount, or stop your opponent's threats, or both!

Madness 
Looting and rummaging is great, but what if you could play those discarded cards, too?

Aristocrats 
Play some creatures that generate value, and use them to bleed your opponent dry.

Prowess 
Bring out a couple creatures early, then cast a flurry of spells to make them unstoppable.

Equipment Aggro 
Hit hard, hit fast, and just when they think they've stabilized, suit up and go in for the final blow.