The Teenage Wasteland Cube--
Have you ever had an idea so bad that you just had to try it to see what would happen? I know I have. Welcome to the Teenage Wasteland Cube, where lands are first-pickable! Players draft forty-card decks like normal with a small twist-- during deckbuilding, the only cards available to add are wastes. Most cards are intended to be playable without their color, and there's a wealth of fixing available. The power level is low. The archetypes are dumb. Why did I build this cube?