After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
Adding the foundations of boosting Storm without adding rituals and the like.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
Other changes as well.
Can't believe I'm cutting Deathrite Shaman.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
I feel like I'm going off the rails here.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
Okay. Let's do this. Let's just see...
Interestingly, no 2 drops fit the theme of the cube.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
Trying to strengthen my colour pairs.
I like playing WB Vampires, with a WB Clerics subtheme. Gonna slowly weed out the zombies from W, I think.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
Some "stables" being cut. Can't believe Rabblemaster is out.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.
Cutting Illustrious Wanderglyph feels like a mistake, but I can always put it back if something else under performs.
After exploring it through just jamming bot-drafts, I wasn't happy with the draft dynamics (pivoting was harder than I'd like). This happens in a lot of my aggressive cube variants. One day I'll have a cleaner solution to it.
I think the cube itself is solid, but the current version would lack replayability. Would be a fun cube to bring to an event, a less fun cube to own if that makes sense.