I've decided to go to a 360 Cube since we mostly play with smaller groups. That Cube is frequently updated and found here!
Physical Cube changes:
Den of the Bugbear for FTK (Removed Den, need to add FTK)
Hive of the Eye Tyrant for Volrath (swapped physical)
Lair of the Hydra for Kazandu Mammoth (Removed Lair, need to add Kazandu Mammoth)
→ Kazandu Mammoth > Cemetery Prowler
Delina, Wild Mage for Emberwilde Captain (Removed Delina, need to add Captain)
Hand of Vecna for Ornithopter of Paradise (Need to remove/add both cards)
Sarcomancy > Dungeon Crawler
Flameskull > Falkenrath Pit Fighter
→ Wight > Jadar, Ghoulcaller of Nephalia → Jadar, Ghoulcaller of Nephalia > Razorverge Thicket
→ Selfless Spirit > Intrepid Adversary
→ Thalia, Heretic Cathar > Adeline, Resplendent Cathar
→ Stormblood Berserker > Bloodthirsty Adversary
→ Svyelun of Sea and Sky > Suspicious Stowaway
→ Karakas > Fateful Absence → Fateful Absence > Swift Reconfiguration
→ Experiment One > Gilded Goose
→ Jungle Lion > Paradise Druid
→ Kessig Prowler > Jadelight Ranger → Jadelight Ranger > Augur of Autumn → Augur of Autumn > Ulvenwald Oddity
→ Pelt Collector > Primal Adversary
→ Wolfbitten Captive > Vorinclex, Monstrous Raider
→ Ephemerate > Shalai, Voice of Plenty
→ Esika's Chariot > Tovolar's Huntmaster
Loyal Warhound > Cathar Commando
→ Galvanic Blast > Cathartic Pyre
→ Grasp of Fate > Borrowed Time
→ Fact or Fiction > Memory Deluge
→ Luminous Broodmoth > Seachrome Coast
→ Lyra Dawnbringer > Darkslick Shores
→ Nimble Obstructionist > Lavaclaw Reaches
→ Cavalier of Gales > Copperline Gorge
→ Carrion Feeder > Concealed Courtyard
→ Indatha Triome > Carrion Feeder
→ Zariel, Archduke of Avernus > Riverglide Pathway
→ Arc Lightning > Blooming Marsh
→ Paradise Druid > Inspiring Vantage
→ Tireless Provisioner > Botanical Sanctum
→ Black Vise > Evolving Wilds
→ Ornithopter of Paradise > Terramorphic Expanse
→ Crystal Shard > Sea Gate Stormcaller
→ Sorcerer Class > Izzet Charm
→ Impulse > Force of Negation
→ Compulsive Research > Opt → Opt > Thirst for Discovery
→ Thassa, Deep-Dwelling > Opt
→ Thirst for Knowledge > Consider
→ Repeal > Brainstorm
→ Savai Triome > Lyra Dawnbringer
→ Ketria Triome > Cavalier of Gales
→ Raugrin Triome > Arc Lightning Arc Lightning > Seismic Wave
→ Zagoth Triome > Paradise Druid
→ Languish > Sorin the Mirthless
→ Skyclave Shade > Graf Reaver
→ Cabal Therapy > Dread Fugue
→ Keldon Marauders > Cemetery Gatekeeper
→ Bala Ged Recovery > Boseiju, Who Endures
→ Combat Calligrapher > The Wandering Emperor
→ Doom Whisperer > Junji, the Midnight Sky
→ Kor Skyfisher > Lion Sash
→ Scrapheap Scrounger > Blade of the Oni
→ Doomskar > Day of Judgment
Teleportation Circle > Shatter the Sky
→ Yorion, Sky Nomad > Teferi, Time Raveler
→ Torch Fiend > Reinforced Ronin
→ Smokestack > Eater of Virtue
→ Bomat Courier > Rabbit Battery
Still need to update:
Seismic Wave for Arc Lightning
Still need to update:
Reinforced Ronin for Torch Fiend
Eater of Virtue for Smokestack
Rabbit Battery for Bomat Courier
Seismic Wave for Arc Lightning
Other changes to make:
Dread Fugue for Cabal Therapy
Cemetery Gatekeeper for Keldon Marauders
Interesting cards:
Ascendant Packleader
Trying to find a good spot with the number of fixing lands we run since we mostly do 2 or 4 person drafts.