Adding moxen was "fun!" Here is a return to unpowered with some shake ups:
OATH OF DRUIDS - Fun Vintage gameplay that should fit into cheaty archetypes and match the pace/vibe of the format
MISHRA'S WORKSHOP - This card is notably staying in the cube after the power boost.
I threw in support for artifact decks to see how some new cards might encourage different ways to build artifact focused decks. I think Cyberman Patrol is very cool "evasion" for the robot deck.
I added some "wheel-able" merfolk cards. My fear is how narrow these cards are, Deeproot Pilgrimage and Silvergill Adept
Grapeshot was not prominently used in storm decks so we're trying Price of Progress.
New Rule: If you draft The Mightstone and Weakstone then you are offered a version of Urza, Lord Protector to add to your deck at the end of the draft.
These are largely cards that have been suggested by Daniel and we’re giving them a shot.
If anyone has judge calls for Animate spell ask Daniel.
I also added some other stuff to mix it up.
I've included some MKM cards and some adjustments that have been in my mind.