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MKM Update and Philosophy Changes
CommonWalrus posted to Fun Fair Magic - 1 year ago
Mainboard Changelist+26, -26
  • Brutal CatharWojek Investigator
  • Momentary BlinkEphemerate
  • Danitha Capashen, ParagonMaul of the Skyclaves
  • Halvar, God of BattleTimeless Dragon
  • Supreme WillConfounding Riddle
  • Archmage EmeritusElusive Otter
  • Suspicious StowawayMalcolm, Alluring Scoundrel
  • Vampire LaceratorConcealing Curtains
  • Ashnod, Flesh MechanistEvolved Sleeper
  • Graveyard TrespasserPreacher of the Schism
  • Kitesail FreebooterDeep-Cavern Bat
  • Nullpriest of OblivionCruel Somnophage
  • Dread ReturnYawgmoth, Thran Physician
  • Hearth ElementalThrough the Breach
  • Tribute to the World TreeArchdruid's Charm
  • Ghalta, Stampede TyrantCraterhoof Behemoth
  • Tovolar's HuntmasterDefiler of Vigor
  • Invasion of IkoriaGreen Sun's Zenith
  • Evolution SageRanger Class
  • Ascendant PackleaderYoung Wolf
  • Radha, Heart of KeldTerritorial Kavu
  • Trostani, Selesnya's VoiceKnight of the Reliquary
  • Warrant // WardenNo More Lies
  • Tajic, Legion's EdgeWarleader's Call
  • Satoru UmezawaLazav, Wearer of Faces
  • Springleaf DrumSkullclamp

The primary goals of this update were to cycle out some under preforming cards and pull reanimator back in line. This also marks a philosophy change, in permitting bounded infinites, like Yawgmoth, Thran Physician and two undying creatures. I have also removed Day/Night for ease of gameplay purposes.

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