I met a bunch of strangers who were down to play some Jumpstart.
Commander is the most popular format today and we agreed to try a multiplayer Jumpstart game.
I know what some of you are thinking. Jumpstart is not designed for multiplayer games. I agree and the experience was rather unexciting for multiplayer dynamics.
The game was fairly slow but here is how it broke down.
1st)
Feathered Friends & Wizards
came in first. However, it was dead last for most of the game. In fact Reanimated Insects
became the biggest threat very early and was most likely to win for most of the game.
The winning cards from Feathered Friends were Angel of the Dire Hour and Gale Swooper.
From my observation Emiel the Blessed was the easiest to misplay.