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Cube Updated – Red, lose ends and last minute swaps - Part 6 Final
WineEntropy posted to The Fab Cube - 2 years ago
Mainboard Changelist+27, -27
  • Throes of ChaosGoblin Blast-Runner
  • Magma JetArdoz, Cobbler of War
  • Bedlam RevelerRuin Grinder
  • Koth of the HammerSquee, Dubious Monarch
  • Flametongue KavuSeasoned Pyromancer
  • Mizzium MortarsTwinshot Sniper
  • WildfireValakut Exploration
  • Mogg War MarshalCursed Mirror
  • Splinter TwinScrap Welder
  • Ilharg, the Raze-BoarRabbit Battery
  • Inferno TitanCombustible Gearhulk
  • Abbot of Keral KeepMagmatic Channeler
  • Goblin GrenadeOgre-Head Helm
  • Squee, Goblin NabobBreya's Apprentice
  • Goblin RecruiterSlobad, Iron Goblin
  • Grim LavamancerReinforced Ronin
  • Goblin CratermakerMask of Immolation
  • IncinerateAbrade
  • Krenko, Mob BossPurphoros, God of the Forge
  • Villainous WealthWalking Ballista
  • Goblin ChieftainGalvanic Blast
  • Goblin PiledriverShrapnel Blast
  • FireboltLava Dart
  • Wharf InfiltratorOccult Epiphany
  • History of BenaliaPortable Hole
  • Path to ExileMichiko's Reign of Truth
  • Enigma DrakeRielle, the Everwise

Wrapping up this massive updated with red.

Here again, some sacred cows must go : wildfire, grim lavamancer (even if I love them), splinter twin (many other 2-3 cards combos entered the cube).

Several cards are on the verge, or being tested.

Goblins.dek suffers a bit to make room for other archetype-centric cards, but it likely still a contender (and definitely still fun). Ardoz is for example a premium addition to the roaster.

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