Stirge: not a killer body, but death's shadow tribal takes a lot of support. Evasion and card draw mean this is likely getting tested.
Ghost Lantern: bad raise dead is one thing, but this is killer grow equipment for the color with recursive creatures.
Cloakroom Swarmkeeper: as grow bodies go in the cube, this is surprisingly difficult to trigger in mono-green. Fortunately, I'm not worried about that. If I can find a cut, I'll pull this in.
Multiclass Baldric: I have incidental party support, but I think this is going to be too weak and unpredictable to sub in for another equipment.