After playing in person I feel the variability in the cube size negatively affects the cubing experience. There were too many instances where an archetype that seemed open was neutered by the lack of payoffs or supporting cards.
It also skews the data I use to determine cube changes. And since this cube isn't drafted often in person I need all the data I can manage.
Since this is a large change to the cube I'll be splitting it up over a number of Blog Posts. One for colorless, one for each color, and a final post or two cleaning up the count and tweaking other numbers.
Card DiscussionMost of the cards being cut from the colorless section are low impact cards that don't support particular archetypes as well as others in the cube.
Some of the artifact creatures existed just to be artifact creatures and served no other purpose. They just inflated the count of artifacts.
While I think Deathrender is a fun card, it can be expensive and kind of hard to get to work.