Tweaking creature removal and cutting back on artifact removal to stop the equipment deck getting hosed too easily.

  • reins of power ->bind the monster
    • Reins too swingy, bind deals with anything but at a cost
  • reclamation sage -> Wisperer of the wilds
    • rec sage too easy to include, RG deck needs more dorks
  • Archangel of thune -> Mangara the diplomat
    • Archangel is boring
  • swords to plowshares -> Clear
    • swords too good, clear is flexible
  • Severed strands ->Vicious offering
    • Severed strands not right for the cube
  • tragic slip -> Umezawas charm.
    • Tragic slip bit too easy to turn on.
  • murderous rider -> Feed the swarm
    • Rider too good and shuffles back in
  • doom blade -> Eviscerate
    • Doomblade too good
  • abrade -> Thundering rebuke
    • Abrade too good and free hate for the RW deck
  • shredded sails -> skewer the critics
    • Shredded sails too narrow and hates on the RW deck
  • wilt -> crushing canopy
    • want less wilt effects and canopy does what I want
  • Winds of Qal Sisma -> Ram Through
    • Winds possibly too good in the right deck, doesn't feel fun.
  • Cruel Finality -> weigh down
    • Finality doesn't feel right for the cube trying different thing.