Strong/Staples:
None.
Interest:
Synchronized Charge (U): Kind of a mono-green Travel Preparations. Interesting for aggressive Green decks and counters-matter decks.
Traveling Botanist (U): A peasant-legal Deeproot Wayfinder. The body is above-rate and the ability is synergistic. My one concern is that it won’t be able to attack much past T4 and so you might be better off with something like Wary Thespian.
Similar:
Dragon Sniper (U): Lots of keywords! Not sure it’s that much better than the 1/1 deathtouchers we’ve had before, but it’s got words.
Heritage Reclamatkion (C): Minor upgrade over Wilt x Return to Nature.
Piercing Exhale (C): I prefer Ram Through but this is strictly better than a number of other 2-mana Bite spells.
Sagu Wildling (C); This can functionally replace a non-Forest basic land, so the dragon side is fairly-free upside, but we also have lots of Lay of the Land style cards. If you don’t value fixing, I think you’d prefer Generous Ent since it synergizes with the graveyard/reanimation.
Unique/Synergy:
Attuned Hunter (U): Not sure this is going to outperform Hound Tamer in most decks, but if you can get one counter for “free” this is a good stats/cost. Possible synergy deck with the free graveyard-exile cards (like Scrabbling Claws).
Inspirited Vanguard (U): We just got Terrian, World Tyrant, so this attacking as a 7/6 isn’t that exciting, but it keeps growing/spitting out tokens. Coming in and making a 2/2 and then attacking as a 5/4 is a decent standard case. Also interesting to consider if you support counter synergies or have ways to grant trample.
No Interest:
Ainok Wayfarer (C): Functional reprint of Blanchwood Prowler.
Champion of Dusan (C): The body is C-, but the graveyard effect is quite cheap for its effect. Whether those two pieces combine to be worth a card is an open question and I’m skeptical because this seems to want to be aggressive.
Dragonbroods’ Relic (U): Another piece like Sunbird’s Standard that pays off a 5-color deck. Still, I think the mana cost is just a little too high.
Dusyut Earthcarver (C): The stats don’t stand up versus Autarch Mammoth.
Encroaching Dragonstorm (U): I think there are better upsides on Explosive Vegetation and even if you do trigger this and return it, it just gets you from 6-7 to 8-9-mana, which isn’t hugely important.
Formation Breaker (U): The ceiling is decent, but the floor is bad and it’s going to very difficult to trigger the pump on T2 or T3..
Knockout Maneuver (U): Strictly worse than Signature Slam.
Krotiq Nestguard (C): I think you’d be better off with Drowing Tyrannodon or Lurking Roper.
Rainveil Rejuvenator (U): More of a ramp card than self-mill and at 4-mana I think you’re better off with Skyshroud Claim.
Rite of Renewal (U): I’d prefer Once and Future.
Roamer's Routine (C); Not that different from Path to the Festival.
Sage of the Fang (U): 3/3 worth of stats for 3-mana isn’t great and the floor of the Renew ability just isn’t high enough.
Sagu Pummeler (C): I prefer Bannerhide Krushok
Sarkhan’s Resolve (C): Each of the effects is usually priced at or around 1-mana, so you’re paying 100% more for pretty minor flexibility.
Sultai Devotee (C): A 2/1 deathtouch is thoroughly unexciting.
Trade Route Envoy (C): A 4-mana 4/3 that draws a card is much better than the 5/4, but neither is terrible. Neither is that exciting, though.
Undergrowth Leopard (C): Functional reprint of Voracious Varmint].