3: THE TRUE RAVNICUBE (SON OF SKELETAL VAMPIRE)
(360 Card Cube)
Blog Posts (20+)
Page 1 of 1+

Needs like

+2 Advisors
+2 reanimation spells (vigor mortis torrent of souls)
+1 gateway plaza

+1 leashling

Grozoth is cute but doesn't fetch for much

-killing gaze
+Disembowel

Fixing seems to be okay at the moment

Always feels like there's enough removal, but verdict is out

I imagine big board states like retail draft limited will become common, so maybe more evasion?

Felt like there could also be +1-2 aura payoffs, as well as +1-2 reasonable mill effects.

If people fight over the mill strategy probably neither will win, same with dragons maze? But that also adds to the flavor of the archetypes - dimir agents in conflict, maze runners chasing each other, etc.

Some guild mechanics are missing: mentor, populate?, Evolve? Undergrowth? Overload, riot, unleash, adapt.

One drops feel like they're also in the right place.

May sound odd, but I think this meta may be too creature centric? There are a lot of goofy enchantments, sorceries, and instants in the ravnica sets that had a place to shine because of the durdlier format pace. I have sins of the past and eye of the storm in there, as well as some other loose bits & ends.

There's a lot of cards I want to put back in, everyone's fighting to get in.

But I don't think this experience would work above 360 with the power level being so low? IDK. I had this over 600 cards before I started cutting things out, who knows.

I think if we were more liberal with the cube size the power level would begin to creep higher and I don't want to edge out the iconic goofy cards.

I do love playing almost exclusively OG ravnica block cards though. It is a game unto itself

Page 1 of 1+