In my test drafts, I've had a bunch of Artifact decks move into green for Hardened Scales effects. Since the Artifact decks can go that way anyway, I think I should go ahead and add in Gilded Goose and Tough Cookie to give them a couple more tools to work with.
And with all 5 colors liking artifacts, I've decided to up the number of Artifact slots a little.
More tweaks after FNM. Gift will be coming back once I work out which Orzhov legends I like best.
First pass for Murders at Karlov Manor.
Also I'm adding the Triomes to the fixing lands. Now that the LotR landcyclers are in I think I need more fetchable lands. I'm still not sure I like this cycle, but I did like the Alara/Khans lands back in the day. And I'm not yet trying to fetch them with the Mirage fetches. Maybe the large size will dilute them so's I don't get a bunch of multicolor soup...
Landcycling and other tweaks. I also hope to see if Thopter Foundry and Sword of the Meek will work with enough other cards in the environment to be worth running if you don't get both.
Lost Caverns of Ixalan update, featuring a few stragglers in the cheat package. Also some artifact animation, for good measure.