Removing all MFC.
Exotic Orchard seemed to not be performing well since players were not sharing colors often. Fellwar stone is removed for the same reason.
Hurts to remove Aurelia, but I want to push Boros artifacts, so it has to go.
Trying some new cards for black
Adding some mana rocks due to popular demand and readding Jhoira's familiar to aid artifact based strategies.
Replacing underperforming cards. Cut 2 cards per color to add more artifacts. Haven't been seeing them getting play, hoping more support will add that. (More rocks, cast big them spells)
Removing underperformers and cards that have not been drafted often
Same as before.
There's just too much removal. Big game ending threats can't stick around long enough to end the game.
Every so often a game will drag on forever with no end in sight. Making adjustments accordingly.
-Removed underperforming cards for some more "fun" multiplayer interaction cards.
-Added additional support for spell slinger.
-Slight rebalance for reanimator.
Swapped some multicolor cards to give them more oomph.
Swapped some underperforming cards out.
Blink needs more consistent support
Removing some cards to make room.
Cube Cobra requires javascript to work. To use the site, please enable javascript in your browser.